C 2021

Lovecraft in the 21st Century: A Search for Cosmic Horror in Videogames

ŠKROBÁNKOVÁ, Laura

Basic information

Original name

Lovecraft in the 21st Century: A Search for Cosmic Horror in Videogames

Authors

ŠKROBÁNKOVÁ, Laura (203 Czech Republic, guarantor, belonging to the institution)

Edition

1. vyd. Opava, Twenty-First Century Perspectives on Text Analysis/Perspektiven der Textanalyse im 21. Jahrhundert, p. 77-100, 24 pp. 2021

Publisher

Slezská univerzita v Opavě

Other information

Language

English

Type of outcome

Kapitola resp. kapitoly v odborné knize

Field of Study

60206 Specific literatures

Country of publisher

Czech Republic

Confidentiality degree

není předmětem státního či obchodního tajemství

Publication form

printed version "print"

RIV identification code

RIV/47813059:19240/21:A0000931

Organization unit

Faculty of Philosophy and Science in Opava

ISBN

978-80-7510-481-6

Keywords in English

H. P. Lovecraft; 21st century; cosmic horror; videogames; psychological horror

Tags

Tags

Reviewed
Změněno: 28/2/2022 13:20, doc. PhDr. Michaela Weiss, Ph.D.

Abstract

V originále

This paper examines cosmic horror and related themes in selected videogames, all inspired by short stories of American writer Howard Phillips Lovecraft. Firstly, the article focuses on the genre of horror videogames, introducing the sub-category of psychological horror and explaining how exactly Lovecraftian horror excels in said area. Subsequently, the article addresses specific cosmic themes that are difficult to adapt by game developers and presents the two most common forms of Lovecraftian videogames. The aim is to analyse the selected videogames, highlight the specific traits of cosmic horror and interpret their role in a videogame setting, as well as the impact they have on a player. The article concludes by proposing future methods of Lovecraftian horror adaptations in horror videogame settings.